Articles tagged: Bitmovin

Article 5 – From One End to the Other: Protecting Content From Origination to Playback, Once and for All

Thursday 12th November

Joshua Shulman, Digital Marketing Specialist, Bitmovin Alan Ogilvie, Lead Product Manager, Friend MTS Ali Hodjat, Product Marketing Director, Intertrust Technologies Any player in the OTT world would have a hard time keeping up with the myriad of changes we have seen over the past several months: COVID-19. The dramatic increase in video consumption. The exponential […]

Fireside Chat 4 – Beyond Digital Rights Management: Video Watermarking Weighs In

Thursday 5th November

In the continually evolving OTT world, savvy pirates are implementing new and advanced methods to steal valuable content – to the tune of more than $67 billion (USD) in value by 2023. Another report from ABI Research estimates that more than 17% of worldwide video streaming users access content illegally. We also know that launching […]

Article 4 – Beyond Digital Rights Management: Video Watermarking Weighs In

Friday 23rd October

Watch our fireside chat or read the article below Alan Ogilvie, Lead Product Manager, Friend MTS Andy Wilson, Senior Product Architect, Friend MTS Chris O’Brien, Engineering Manager, Friend MTS In the continually evolving OTT world, we’ve established that savvy pirates are implementing new and advanced methods to steal valuable content – to the tune of […]

Fireside Chat 3 – Tips and Tricks: How to Secure your Content in Challenging Streaming Environments

Friday 16th October

Piracy occurs at all levels of video streaming, from illegal downloads to screen captures. How can an OTT provider overcome these issues? Fortunately, there’s a good answer: with a mixed balance of back-end solutions including digital rights management (DRM), watermarking, and/or client-hardening. As a part of a multi-post series between partners Bitmovin, FriendMTS, and Intertrust […]

Article 3 – Tips and Tricks: How to Secure Your Content in Challenging Streaming Environments

Tuesday 6th October

Watch our fireside chat or read the article below Joshua Shulman, Digital Marketing Specialist, Bitmovin Piracy occurs at all levels of video streaming, from illegal downloads to screen captures. How can an OTT provider overcome these issues? Fortunately, there’s a good answer: with a mixed balance of back-end solutions including digital rights management (DRM), watermarking, […]

Fireside Chat 2 – Securing Content Access with Digital Rights Management Best Practices

Thursday 10th September

Pirates are always developing new ways to attack OTT content. In our second fireside chat of the “How to Trust Your Player” series, Intertrust, Bitmovin and Friend MTS shares insights on different methods of attack, and how you can protect your content from piracy using DRM. Watch the video to find out (18.5 min).

Fireside Chat 1 – Tips from the Top: Secure Content Delivery and Playback

To help guide you in building and implementing an effective, protected OTT service, Bitmovin, Friend MTS and Intertrust have come together to share best practices on how to make sure your end-users are as trustworthy as the technology you’ve implemented. Join us, in our first of four Fireside Chats, as we discuss how viewership has […]

Article 2 – Securing Content Access with Digital Rights Management Best Practices

Wednesday 2nd September

Watch our fireside chat or read the article below Ali Hodjat, Product Marketing Director, Intertrust Nicolas Bredy, Senior Solutions Architect, Intertrust Overview of Online Piracy and Digital Rights As discussed in the first article of our series on “How to Trust Your Player,” piracy is a big business, and leverages the same technology advances as […]

Article 1 – Tips from the Top: Secure Content Delivery and Playback

Thursday 20th August

Watch our fireside chat or read the article below This article and video series, presented by Bitmovin, Friend MTS and Intertrust, covers how to secure the delivery of your OTT Service content from origination all the way through to the end user via browser-based players. Following the best practices we outline, will ensure that you […]

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